Draws text on the Graphics surface at the specified location using the default foreground color.
This method draws text onto the graphics surface. The text is automatically clipped to fit within the bounding rectangle of the item.
DrawText uses GDI to render text (whereas Graphics.DrawString uses GDI+) to better match the look and feel of the operating system.
DrawItemEventArgs Class | Skybound.AutoComplete Namespace | DrawItemEventArgs.DrawText Overload List